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 Glitches and Bugs (ONLINE)

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PostSubject: Glitches and Bugs (ONLINE)   Glitches and Bugs (ONLINE) I_icon_minitimeMon Apr 26, 2010 7:00 pm

Please post any bugs that you find that are currently hindering your playtime. I've only come across two but they're blatant enough to really get under your skin. Use (?) to mark things that may/may not be bugs and please star them so I know what to add.

In addition, please post things that actually are bugs. (Don't post *PUT IN THE M4!!!). I'll add whatever you guys find to the list.

--Map Loading
*Screen Flash before load completion (?)
*Loading occasionally fails and expels player back to dashboard (360)

--Audio
*The sounds for reloading a weapon sometimes will cut out. You'll hear silence when reloading your gun.
*Firing of LMG occasionally continues on listeners set-up after firing has ceased.
*All audio will cut out (tested with HDMI cable), happens to multiple people at the same time
*Sounds of gun or rank unlocking will occur even when something is not unlocked
*Score progression sound will continue on past-game report even once score has ceased to be added

--Main Menu
*Updating of stats will sometimes not allow players to go online (fixed by playing singleplayer, backing out and reupdating stats)

--Squads
*Somtimes when inviting friends to create a squad they get a "Game Unavailable" or "Cannot Connect to Server" Message

--Kit Selection
*Hitting the 'cancel' button immediately before spawning causes the kit selection screen to remain while spawned [can only navigate kit selection and spawn point]
*On Post-Game score, a skull and crossbones icon will occasionally replace the next weapon unlock (PP2000 symbol is a skull)
*When unlocking third to last weapons (xM8 LMG, Gol snippy), the database (?) names for the weapons appear (i.e. Gol snippy = col_gol, xM8 LMG = col_xM8 )

--Gameplay
*C4 Does not detonate at times but is shown as planted
*Being revived while on the squad invite screen will cause the scoreboard and start screen to disappear for you (PS3)
*Veteran Rank does not appear in-game, only on stats
*PS3 and X360 versions are reported to have frozen during the game(?)
*Certain unlocks will occasionally disappear from the game upon joining
*Destroying guard towers on Arica Harbor with UAV will give enemies a suicide instead of Destruction 2.0 kills
*If revived while in the menu screen, you're stuck. You have to either be killed or commit suicide.
*ACOG Carrot will appear on the outside of the gun (unzoomed) for the AKs-74U Krinkov
*When equipping extra sights for MG36, the only thing that will show is the standard scope without a red-dot. Switching back will cause the red-dot to stay hidden.
*When you equip the Assault class with an AEK971, after having just unlocked the fn2000, equip the spec for more 40mm nades + the optics spec for vehicles.
Now when you go in a game and press left on the dpad to switch to your 40mm nade launcher the entire gun model turns into a fn2000 just for the nade part . It will revert to the aek971 model afterward
*Losing in Rush on Valparaiso, when you get back to the last 2 bases, ti says, "Victory is almost near" (but it's not -- you're losing). This happens every time.
*When jumping out of the second story window of the three-story building, that is directly in front of the explorable ridge on White Pass (the one parallel to the UAV Station), as Medic, it will slowly teleport you down and then back into the window where you will be unable to move. Once killed, the death animation stutters and the audio in the game will become broken for multiplayer as well as singleplayer [only in the actual game. Menu noise will remain]
*When using a GOL with a Red-Dot or ACOG, a black graphical line will appear
*Sniper kills from the Blackhawk do not get an assist bonus for the pilot.
*There's a building on the map Isla Inocentes that houses one of the second set of M-Com stations in the Rush gametype, if you knife the pair of connected fences that lean against the wall of that building then it will collapse.(PC version)
*Points obtained when dead or obtained while simultaneously killed by what you killed/destroyed will not actually or granted or added to your score. Points to still tally-up on the HUD however.
*Enemies on a stationary weapon (although it usually only happens on the AT) will sometimes turn invincible and can not be damaged by small arms fire. This is completely random and their invincibility will just turn off again randomly.

--Vehicles
*HUD in all Helicopters doesn't move/work. It's just static. The compass is the same.
*Alt fire sometimes stops working in the tanks.
*When entering a Bradley immediantly after spawn, the 'enter' icon is a skull and crossbones instead of a tank
**The skull and crossbones appears on many vehicles even after spawn

--Laguna Presa
*Under the buildings you can get below by crouching, you'll be able to spring while down there as well
*M3A3 occasionally disappears during Kill-Cam, the zoom is far too much causing it to go PAST the killer

--Limited Edition
*Limited Edition unlocks (mainly vehicle) tend to "stall-out," working for a brief period of time before becoming unusable [before unlocking in regular game]

--Singleplayer
*On the map Upriver on the single player campaign, at the third save point, when you go to the left, down by the river, a large section of grass is untextured and looks neon green.

--Player Issues
*Bad Company 2 will not run on a blank disc labeled "Bad Company 2"
*Bad Company 2 will not load in disc tray after being smeared with cake
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